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contributor authorBriceno, Luis Diego
contributor authorSiegel, Howard Jay
contributor authorMaciejewski, Anthony /A/.
contributor authorYe Hong
contributor authorLock, Brad
contributor authorPanaccione, Charles
contributor authorWedyan, Fadi
contributor authorTeli, Mohammad Nayeem
contributor authorChen Zhang
date accessioned2020-03-12T18:27:33Z
date available2020-03-12T18:27:33Z
date issued2014
identifier issn0018-9340
identifier other6589578.pdf
identifier urihttps://libsearch.um.ac.ir:443/fum/handle/fum/959198?show=full
formatgeneral
languageEnglish
publisherIEEE
titleResource Allocation in a Client/Server System for Massive Multi-Player Online Games
typeJournal Paper
contenttypeMetadata Only
identifier padid7991738
subject keywordsclient-server systems
subject keywordscomputer games
subject keywordsresource allocation
subject keywordsclient-server MMOG
subject keywordsclient-server system
subject keywordscustomer service
subject keywordsheterogeneous secondary servers
subject keywordsmassive multiplayer online games
subject keywordsresource allocation
subject keywordsresponse times
subject keywordssecondary server scheme
subject keywordsserver administration
subject keywordsserver rooms
subject keywordsComputational modeling
subject keywordsComputer architecture
subject keywordsGames
subject keywordsResource management
subject keywordsServers
subject keywordsTime factors
subject keywordsHeterogeneous computing
subject keywordsmassive multiplayer online games
subject keywordsresource allocation
identifier doi10.1109/TC.2013.178
journal titleComputers, IEEE Transactions on
journal volume63
journal issue12
filesize3569923
citations0


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