Resource Allocation in a Client/Server System for Massive Multi-Player Online Games
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Year
: 2014DOI: 10.1109/TC.2013.178
Keyword(s): client-server systems,computer games,resource allocation,client-server MMOG,client-server system,customer service,heterogeneous secondary servers,massive multiplayer online games,resource allocation,response times,secondary server scheme,server administration,server rooms,Computational modeling,Computer architecture,Games,Resource management,Servers,Time factors,Heterogeneous computing,massive multiplayer online games,resource allocation
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Resource Allocation in a Client/Server System for Massive Multi-Player Online Games
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contributor author | Briceno, Luis Diego | |
contributor author | Siegel, Howard Jay | |
contributor author | Maciejewski, Anthony /A/. | |
contributor author | Ye Hong | |
contributor author | Lock, Brad | |
contributor author | Panaccione, Charles | |
contributor author | Wedyan, Fadi | |
contributor author | Teli, Mohammad Nayeem | |
contributor author | Chen Zhang | |
date accessioned | 2020-03-12T18:27:33Z | |
date available | 2020-03-12T18:27:33Z | |
date issued | 2014 | |
identifier issn | 0018-9340 | |
identifier other | 6589578.pdf | |
identifier uri | https://libsearch.um.ac.ir:443/fum/handle/fum/959198?locale-attribute=en | |
format | general | |
language | English | |
publisher | IEEE | |
title | Resource Allocation in a Client/Server System for Massive Multi-Player Online Games | |
type | Journal Paper | |
contenttype | Metadata Only | |
identifier padid | 7991738 | |
subject keywords | client-server systems | |
subject keywords | computer games | |
subject keywords | resource allocation | |
subject keywords | client-server MMOG | |
subject keywords | client-server system | |
subject keywords | customer service | |
subject keywords | heterogeneous secondary servers | |
subject keywords | massive multiplayer online games | |
subject keywords | resource allocation | |
subject keywords | response times | |
subject keywords | secondary server scheme | |
subject keywords | server administration | |
subject keywords | server rooms | |
subject keywords | Computational modeling | |
subject keywords | Computer architecture | |
subject keywords | Games | |
subject keywords | Resource management | |
subject keywords | Servers | |
subject keywords | Time factors | |
subject keywords | Heterogeneous computing | |
subject keywords | massive multiplayer online games | |
subject keywords | resource allocation | |
identifier doi | 10.1109/TC.2013.178 | |
journal title | Computers, IEEE Transactions on | |
journal volume | 63 | |
journal issue | 12 | |
filesize | 3569923 | |
citations | 0 |