| date accessioned | 2020-03-12T19:57:08Z | |
| date available | 2020-03-12T19:57:08Z | |
| date issued | 2014 | |
| identifier other | 6842295.pdf | |
| identifier uri | https://libsearch.um.ac.ir:443/fum/handle/fum/996410?locale-attribute=en&show=full | |
| format | general | |
| language | English | |
| publisher | IEEE | |
| title | Multi-Objective UAV routing | |
| type | Conference Paper | |
| contenttype | Metadata Only | |
| identifier padid | 8116130 | |
| subject keywords | augmented reality | |
| subject keywords | distributed processing | |
| subject keywords | graphics processing units | |
| subject keywords | light propagation | |
| subject keywords | rendering (computer graphics) | |
| subject keywords | serious games (computing) | |
| subject keywords | GPU | |
| subject keywords | ambient occlusion | |
| subject keywords | distributed computational resources | |
| subject keywords | distributed computing | |
| subject keywords | dynamically generated environments | |
| subject keywords | high-fidelity graphics | |
| subject keywords | interactive applications | |
| subject keywords | light propagation | |
| subject keywords | physically-based renderers | |
| subject keywords | rasterisation-based techniques | |
| subject keywords | realistic imagery | |
| subject keywords | serious games | |
| subject keywords | shadow occlusion | |
| subject keywords | vertex geometry | |
| subject keywords | virtual environment | |
| subject keywords | visual fidelit | |
| identifier doi | 10.1109/VS-Games.2014.7012160 | |
| journal title | nmanned Aircraft Systems (ICUAS), 2014 International Conference on | |
| filesize | 467697 | |
| citations | 1 | |
| contributor rawauthor | Hernandez-Hernandez, L. , Tsourdos, A. , Hyo-Sang Shin , Waldock, A. | |