| date accessioned | 2020-03-12T22:29:23Z | |
| date available | 2020-03-12T22:29:23Z | |
| date issued | 2014 | |
| identifier other | 7012019.pdf | |
| identifier uri | https://libsearch.um.ac.ir:443/fum/handle/fum/1084771?locale-attribute=fa&show=full | |
| format | general | |
| language | English | |
| publisher | IEEE | |
| title | [2014 VS-GAMES title page] | |
| type | Conference Paper | |
| contenttype | Metadata Only | |
| identifier padid | 8222080 | |
| subject keywords | data compression | |
| subject keywords | n edge detection | |
| subject keywords | n filtering theory | |
| subject keywords | n image reconstruction | |
| subject keywords | n motion compensation | |
| subject keywords | n video coding | |
| subject keywords | n 3DV system | |
| subject keywords | n HEVC based 3D video coding | |
| subject keywords | n SEOC | |
| subject keywords | n depth edge filtering | |
| subject keywords | n depth image compression distortion | |
| subject keywords | n depth image reconstruction quality improvement | |
| subject keywords | n edge pixel | |
| subject keywords | n high efficiency video coding | |
| subject keywords | n in-loop filter | |
| subject keywords | n ringing artifacts | |
| subject keywords | n sample edge offset compensation framework | |
| subject keywords | n Bit rate | |
| subject keywords | n Encoding | |
| subject keywords | n Filtering | |
| subject keywords | n Filterin | |
| identifier doi | 10.1109/ICMEW.2014.6890587 | |
| journal title | ames and Virtual Worlds for Serious Applications (VS-GAMES), 2014 6th International Conference on | |
| filesize | 3367567 | |
| citations | 0 | |