Tools for Gamification Analytics: A Survey
| contributor author | Heilbrunn, Benjamin | |
| contributor author | Herzig, Philipp | |
| contributor author | Schill, Alexander | |
| date accessioned | 2020-03-12T22:52:45Z | |
| date available | 2020-03-12T22:52:45Z | |
| date issued | 2014 | |
| identifier other | 7027560.pdf | |
| identifier uri | https://libsearch.um.ac.ir:443/fum/handle/fum/1097703?show=full | |
| format | general | |
| language | English | |
| publisher | IEEE | |
| title | Tools for Gamification Analytics: A Survey | |
| type | Conference Paper | |
| contenttype | Metadata Only | |
| identifier padid | 8238591 | |
| subject keywords | Biological neural networks | |
| subject keywords | n Built-in self-test | |
| subject keywords | n Hardware | |
| subject keywords | n Neurons | |
| subject keywords | n Radio frequency | |
| subject keywords | n System-on-chip | |
| subject keywords | n Training | |
| identifier doi | 10.1109/MWSCAS.2014.6908605 | |
| journal title | tility and Cloud Computing (UCC), 2014 IEEE/ACM 7th International Conference on | |
| filesize | 662302 | |
| citations | 0 |
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