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contributor authorRaaen, Kjetil
contributor authorEg, Ragnhild
contributor authorGriwodz, Carsten
date accessioned2020-03-12T22:26:07Z
date available2020-03-12T22:26:07Z
date issued2014
identifier other7008962.pdf
identifier urihttps://libsearch.um.ac.ir:443/fum/handle/fum/1082923?locale-attribute=fa&show=full
formatgeneral
languageEnglish
publisherIEEE
titleCan gamers detect cloud delay?
typeConference Paper
contenttypeMetadata Only
identifier padid8219558
subject keywordsball grid arrays
subject keywordsn failure analysis
subject keywordsn nitrogen
subject keywordsn reliability
subject keywordsn risk management
subject keywordsn tin alloys
subject keywordsn N
subject keywordsn Sn
subject keywordsn ball grid arrays
subject keywordsn effective risk mitigation strategy
subject keywordsn high reliability electronics equipment
subject keywordsn hot nitrogen deballing
subject keywordsn lead-free packaged BGAs
subject keywordsn post-manufacturing processes
subject keywordsn solder balls
subject keywordsn thermal response assessment
subject keywordsn thermally induced damage
subject keywordsn tin whisker growth phenomena
subject keywordsn tin-lead solder alloy materials
subject keywordsn Copper
subject keywordsn Electronic p
identifier doi10.1109/ISSE.2014.6887559
journal titleetwork and Systems Support for Games (NetGames), 2014 13th Annual Workshop on
filesize536264
citations0


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