date accessioned | 2020-03-12T19:57:08Z | |
date available | 2020-03-12T19:57:08Z | |
date issued | 2014 | |
identifier other | 6842295.pdf | |
identifier uri | http://libsearch.um.ac.ir:80/fum/handle/fum/996410?show=full | |
format | general | |
language | English | |
publisher | IEEE | |
title | Multi-Objective UAV routing | |
type | Conference Paper | |
contenttype | Metadata Only | |
identifier padid | 8116130 | |
subject keywords | augmented reality | |
subject keywords | distributed processing | |
subject keywords | graphics processing units | |
subject keywords | light propagation | |
subject keywords | rendering (computer graphics) | |
subject keywords | serious games (computing) | |
subject keywords | GPU | |
subject keywords | ambient occlusion | |
subject keywords | distributed computational resources | |
subject keywords | distributed computing | |
subject keywords | dynamically generated environments | |
subject keywords | high-fidelity graphics | |
subject keywords | interactive applications | |
subject keywords | light propagation | |
subject keywords | physically-based renderers | |
subject keywords | rasterisation-based techniques | |
subject keywords | realistic imagery | |
subject keywords | serious games | |
subject keywords | shadow occlusion | |
subject keywords | vertex geometry | |
subject keywords | virtual environment | |
subject keywords | visual fidelit | |
identifier doi | 10.1109/VS-Games.2014.7012160 | |
journal title | nmanned Aircraft Systems (ICUAS), 2014 International Conference on | |
filesize | 467697 | |
citations | 1 | |
contributor rawauthor | Hernandez-Hernandez, L. , Tsourdos, A. , Hyo-Sang Shin , Waldock, A. | |