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contributor authorGalea, S.
contributor authorDebattista, K.
contributor authorSpina, S.
date accessioned2020-03-12T22:29:26Z
date available2020-03-12T22:29:26Z
date issued2014
identifier other7012159.pdf
identifier urihttp://libsearch.um.ac.ir:80/fum/handle/fum/1084800?locale-attribute=fa&show=full
formatgeneral
languageEnglish
publisherIEEE
titleGPU-Based Selective Sparse Sampling for Interactive High-Fidelity Rendering
typeConference Paper
contenttypeMetadata Only
identifier padid8222112
subject keywordsInternet
subject keywordsn cameras
subject keywordsn image classification
subject keywordsn smart phones
subject keywordsn Internet
subject keywordsn Tell Me What backend system
subject keywordsn backend model
subject keywordsn camera
subject keywordsn classification process
subject keywordsn data cleaning process
subject keywordsn data purification
subject keywordsn distributed computing techniques
subject keywordsn index generation process
subject keywordsn inverted index
subject keywordsn multiclass classifier
subject keywordsn search process
subject keywordsn smart phone based image recognition system
subject keywordsn Buildings
subject keywordsn Feature extraction
subject keywordsn Image recognition
subject keywordsn Indexes
subject keywordsn Internet
subject keywordsn P
identifier doi10.1109/ICMEW.2014.6890616
journal titleames and Virtual Worlds for Serious Applications (VS-GAMES), 2014 6th International Conference on
filesize1842785
citations0


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